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Ocean #1
Writer: Warren Ellis
Artist: Chris Sprouse and Karl Story
Publisher: Wildstorm
 2.80 out of 5 Stars
Reviewed by Louis Vitela
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Ocean #1 is the first of a six issue mini written by the
prolific Warren Ellis (The Authority, Stormwatch)
and drawn by Chris Sprouse (Tom Strong).
Wildstorm's marketing copy promises an
exciting and thoughtful science fiction story: "Within [the cold
ocean waters of the moon Europa] could rest the key to life on Earth
— and possibly its extinction!" Except for a cryptic
prologue, the promised story apparently won't surface until next
issue.
Every story needs exposition and that's what Ocean #1 is
all about. Readers are introduced to a New York City of the future,
one that looks like today's New York but retrofitted with nifty
futuristic items, like ankle-high trash bins that instantly vaporize
garbage. This is where we meet the yet-unnamed main character, an
athletic fellow in an expensive suit.
As we get to know the character we begin to see that he
presents several
conflicting personality traits. At times he is the strong silent
type, at other times he'll strike up conversations with strangers. We
eventually learn that he's a detective and a fighter,
both at Batman-level skills, yet his day job is that of a futuristic
UN weapons inspector. While not impossible to conceive, it's
difficult to reconcile this image when the real-world news has
depicted scholarly weapons inspectors for the last few years.
Finally, when he's assaulted on Mars he could have used the gun he
carries to defend himself, yet he chooses instead to manually disarm
his assailants and use their own weapons against them. (He declares
later that he hates guns.) So we have a
main character who can do it all without working up a sweat: sleuth,
kill with his bare hands, and uphold supreme personal morals and ideals.
Yet by
making the character so powerful we already absolutely know
that this guy is going to win against whomever the antagonist turns
out to be. Will there be enough suspense, enough mystery for the reader?
While largely fine for the story, the dialogue seems forced at
times, and the few instances of crudity felt out of place and
overwrought. In one instance dialogue was used in an effort to
further define the setting for the story, but seemed to miss its
mark.
"What's that in your hand?"
"It's a book."
"Oh, is that what they look like?"
Is this a time in the future where paperback books are nearly
unknown? Or is the first speaker simply one who doesn't read books
but instead relies on the future's current spate of reality TV for
her information and entertainment?
The art is strong. There is never a doubt as to what action is
taking place, and for the most part the choice of shots made for
clear and sometimes dramatic scenes. Yet the real attraction to this
series is the story itself, and we really haven't seen much of that
yet. Readers will likely come back for issue #2 (a) because it's
Warren Ellis, and (b) to give this story a real chance. So little
happened in this issue, however, that it will be surprising if
anything we learned in these pages will have any real bearing on the
rest of the story.
CCdC
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