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Ares #1
Book Released: 11 Jan 2006
Review posted: 17 Jan 2006
Writer: Mike Oeming
Artist: Travel Foreman
Ink: Derek Fridolfs
Colors: Len O’Grady
Publisher: Marvel Comics
 3.50 out of 5 Stars
Reviewed by Matt Rawson
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With Ares, Mike Oeming (Thor: Blood Oath,
Powers) is at the writing helm of another god-oriented book for
Marvel. With Thor:Blood Oath and his co-creator-owned (with
Mark Wheatley) Hammer of the Gods, one must assume that Mr.
Oeming likes him some gods. Whether writing or providing art, I have
always been keen on Mike Oeming’s work. Ares, however,
satisfies in some areas, and disappoints in others.
With a quick stop in the bathroom for a good ‘ol
fashioned warrior bad-ass make over, Ares straps an arsenal to himself and
goes off to fill the remaining four issues with many
a severed head.
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We open the story with an epic battle between the Olympus pantheon
and Hades. Zeus and the Olympian gods call upon Ares to finish the war
for them in a no-holds-barred, berserker-style rampage. After the
bloodbath, Ares, who has been shunned by the other gods (with a brief
appearance of the Marvel rendition of Hercules), hopes to be welcomed
back into their midst. Overhearing the pantheon discrediting him and
calling him all but a cancer on their ranks, he abandons his mantle as
god of war.
Here we experience a very jarring skip in time. Between two panels
Ares goes from mohawked warrior god to a bearded man sitting in his
son’s classroom awaiting a parent/teacher conference, which is very
inadequately described as “many years later,” at one point obvious and
redundant, and another vastly understated. Most of the book is focused
on this modern period in Ares’ life. He has a son and a steady job as
a construction worker and goes by the name John Aaron. His son, Alex,
has a problem with fighting at school, which his father, quite
enthusiastically defends and encourages. One must stop and think on
this point. Yes, he is the god of war, and fighting would be something
he would hold dear and try to teach his son how to do it properly, but
then again, didn’t he walk away from that life disgraced? I find this
akin to an ex-junkie trying to teach his son how to shoot-up properly
(minus the drug reference, of course.) But then again, old habits die
hard, and Ares is the embodiment of violence.
John Aaron is then visited by another god who has taken to
imitating a mortal life, Hermes, now with the appearance of a
skateboarding Justin Timberlake. Hermes informs Aaron that the
Olympians once more need his talents in facing the enemies of Olympus,
who are not revealed at this point. Aaron refuses to go back to that
life and sends Hermes away injured. A few days later Aaron receive a
call that his son has been kidnapped. Assuming he knows who is
responsible, Aaron, with a quick stop in the bathroom for a good ‘ol
fashioned warrior bad-ass make over, straps an arsenal to himself and
goes off to, quite obviously, fill the remaining four issues with many
a severed head.
I enjoyed reading Ares, but after I put it down I
didn’t really feel that urge for the next issue.
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Mike Oeming has proved both a talented writer and artist, but I
would still lean toward his art to explain why I like his work so
much. His writing in Ares, for example, offers not much more than
escapism (which, of course, is perfectly fine). It is certainly
entertaining but in the end a tad forgettable.
“Forgettable,” I must clarify, is not synonymous with
“bad.” I enjoyed reading Ares, but after I put it down I
didn’t really feel that urge for the next issue. The last page of
Ares is a big character-revealing splash, an element that is
relied upon for cliffhanger effect so much in comics that it has
become a sort of cliche. It is most assuredly a cool looking image,
but as I stated, that urge for the next fix just wasn’t there.
Talent Foreman’s (Cla$$war, Dr. Spectrum) art, while
certainly not bad (in fact, quite good at its high points),
deteriorates at times throughout the issue. The opening sequence of
the Olympian battle is very well done, with skewed panels and dramatic
action shots, but as soon as we skip ahead those “many years,” a lot
of the beautiful detail and texture is replaced with awkward
silhouettes and absent backgrounds. The drama of the opening sequence
does rear its head occasionally through the issue, but that only
leads to a feeling of inconsistency. If Foreman were to render an
entire book with the quality he put into the first seven pages, then
my review of his artwork would be quite different. His strength, at
least judging by his work in Ares, rests more with the fantastical
than the mundane, and with the direction the book seems to be headed
he should get to flex those muscles in the remaining issues.
In conclusion, I would say give Ares at shot. I can’t tout
it up and say that you’ll love it, but I can say that, while I found
some problems with it, I still did enjoy the first issue and I will
stick with it to see where it goes, even if the wait between won’t be
as excruciating as, say, Desolation Jones or The
Punisher.
[Read the counterpoint review to this one!]
CCdC Cover image used without explicit permission in accordance with the "Fair Use" provision of US copyright law.
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