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Interview: Ben Raab, Deric Hughes, Greg Kirkpatrick, Ashley Miller, Robert Meyer
Talking Infamy: The Big Honkin' Roundtable Interview
By Adam White
Published: 2006-02-05
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If you haven’t read Living in Infamy from Ludovico
Technique then you’re missing out and need to go read it right
now. After that (or before, I suppose, if you need further
convincing), I recently conducted a roundtable interview with the crew
behind “one of the best new series of 2005” (and yes, I
can paraphrase/quote myself if I want to) to find out what kind of
sorcery went into its making. Ben Raab, Deric Hughes, Greg
Kirkpatrick, Ashley Miller and Robert Meyer Burnett were all kind
enough to humor my questions with well-considered responses and give
us a glimpse inside the men behind Living in Infamy.
ADAM: First off, why are each of you a comic creator? What
motivated your career choice?
DERIC: I’ve loved comics since I was six years old and
always wanted to work in the industry. Ben motivated me, because he
was already a veteran in the industry and since we were working
together on film and television stuff we just started exploring comic
book ideas together as well.
BEN: From a purely logical perspective, I’m a comic
creator because I create comics. Y’know, that whole modus
ponens thang… But from a more personal perspective,
I’m a comic creator because, as a writer, I love the freedom of
expression that this medium allows. Words and pictures are two
incredibly powerful media when employed separately. But when you
combine them, the whole is greater than the sum of its parts. It
really is something magical. Kinda like chocolate and peanut
butter…
As for my motivation… Well — aside from the requisite
greed — comics were what I loved as a kid and writing was
something that I became passionate about because of my love of comics,
so it really was just a natural extension of that. But it wasn’t
until I became an editor at Marvel that I actually realized HOW to
make a career of it. Talk about an invaluable experience…
GREG: I have been in love with comics for as long as I can
recall. My parents would buy me comics, I spent my allowance on
comics, and I would be drawing pictures of all the heroes wherever
there was something to draw with and something to draw on. When the
time came to go to college, I had decided I would major in some form
of business, figuring that art could not be very lucrative of a
career. Thankfully, my parents and high school art instructors
persuaded me to pursue what I loved and what I was good at. From that
moment, I realized that no job in the world would fulfill me like
creating comics does.
RMB: I consider myself a filmmaker first (Free
Enterprise). With comics now looked upon as terrific source
material for feature films by the industry at large, it made sense to
begin publishing our own material, which we could quality-control and
develop in-house first, with a specific eye towards exploiting our
finished product across other media, whether it be television, video
games or feature films. After all, aside from Burlyman Comics, what
other comic publisher can boast real, working producers and directors
among its staff?
ASHLEY: I don’t consider myself a creator so much as a
facilitator — that’s what a good editor does, methinks. He
facilitates the artist’s efforts to do his best work and not
lose sight of his creative goals. I don’t care if you’re
talking about Stan Lee or Ezra Pound, the nature of the gig has been
the same since its inception. As for the choice to involve myself,
chalk it up to passion for the project and a desire to see it succeed.
If I didn’t care deeply about this book, I wouldn’t have
my name on it in any capacity.
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“The people who’ve had the
greatest influence on me creatively are Alex Lifeson, Geddy Lee, and
Neil Peart of RUSH because despite their talent and success they
continue to strive to improve themselves with each album.”
— Ben Raab
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ADAM: You obviously have a mix of creative backgrounds among
everyone involved in the team, from a variety of mediums. What
creators, in any medium, were your biggest influences?
GREG: I was very impressionable when John Byrne and George
Perez were strutting their stuff. I would follow them anywhere back
then. I finally came to the realization that Jack Kirby was a genius
and not just the guy who drew square knees and created Devil Dinosaur.
Seeing his work full-size and in pencils in The Jack Kirby Collector
demands respect for his storytelling and the amazing pace at which he
produced action-packed work. Currently, I will get just about anything
by Alan Davis, Carlos Pacheco and Steve Rude. Solid artists, right
there.
DERIC: Wow… it really is just great storytelling no
matter what the medium that influences me. Too many to tell here, but
definitely movies and TV, books and manga were a big part of my life
helping me shape my storytelling abilities.
ASHLEY: Sam Peckinpah. Howard Hawks. Those are guys who
understood how to tell a story, how to create engaging characters and
how to be brilliant without feeling the need to reveal their hand in
every frame and every exchange. Hawks is a particular influence
— we’re talking about a guy who did everything from His
Girl Friday to Rio Bravo to The Thing for Another
World. That’s what I call “eclectic.” And that
eclecticism is a product of both his immense talent and his passion
for great material. Some day when I grow up, that’s who I want
to be.
RMB: As far as genre material is concerned, I’m a
child of television, so I adore classic Star Trek, the
Twilight Zone and The Outer Limits. The Prisoner,
UFO and The X-Files are also favorites. I,
Claudius is probably the greatest thing I’ve ever seen on
television. As far as comics are concerned Howard Chaykin’s
storytelling in his American Flagg! was groundbreaking at the
time. Of course Watchmen, Sandman and The Dark Knight
Returns. I love early Stephen King, especially the original
version of The Stand. I’m also a huge fan of Dan Simmons.
BEN: Oddly, the people who’ve had — and still
have — the greatest influence on me creatively are Alex Lifeson,
Geddy Lee and Neil Peart of RUSH. Not simply because they’re
incredibly talented — and grossly underrated — musicians
who’ve achieved an amazing amount of success without
compromising their own artistic integrity, but because despite that
talent and despite all that success, they continue to strive to
improve themselves with each album. It’s that driven philosophy,
that unflinching work ethic, that I’ve tried to emulate most in
my own creative life. To be better at what I do tomorrow than I am
today…
Aside from them there are, of course, the usual geek suspects for
someone who came of age in the Reagan era… The original Star
Wars movies, the Indiana Jones movies, the Claremont/Byrne
run on X-Men, Alan Moore’s Watchmen, John
Byrne’s Alpha Flight run, Frank Miller’s
Daredevil and Dark Knight Returns, Walt Simonson’s
Thor, the Wolfman/Perez run on The New Teen Titans,
Star Trek, the Super Friends cartoons, Battle Of The
Planets, etc., etc.
ADAM: What were each of your first jobs in comics? What work
of your own are you most satisfied with?
ASHLEY: This is my first job in comics, and I must say
I’m immensely proud of Infamy so far… but I’m
never “satisfied.” Da Vinci said, “Art is never
finished, only abandoned.” That’s as true of comics as it
is for any other medium.
RMB: Publishing Living in Infamy is my first job in
the comic industry as well… and having other creators such as Brian
Vaughn single out the book as one of the best of the week is greatly
satisfying.
BEN: I started out at Marvel Comics in the summer of
’93 as an intern in the Special Projects department. Before
Marvel acquired Fleer, S.P. was responsible for creating all their
trading cards and posters and whatnot. But as a writer, my first gig
was a Giant-Man back-up story in Avengers #375. This weird little
psycho-drama about him dealing with his past and how big or small of a
man he really is, despite his growth powers. It was, to say the least,
interesting…
I don’t think I’m ever completely satisfied with any of
my work. Nor will I ever be. Which goes back to that whole
shark-brained “Don’t stop moving, keep improving”
mentality I’ve got… But I do appreciate the work
I’ve done largely due to the people I’ve been fortunate
enough to collaborate with. Like the X-Men/Alpha Flight and
Union Jack
miniseries with John Cassaday… The Legend of the Hawkman
miniseries with Michael Lark… The X-Men: Hellfire Club
miniseries with Charlie Adlard… The JLA: Shogun of Steel
one-shot and The Human Race miniseries with Josue Justiniano…
Wonder Woman #162-163 and Action Comics #791 with Deric Aucoin…
My work with Pat Quinn on Cryptopia and The Phantom… And, of
course, the entire creative team of Living in Infamy …
GREG: I did a 3-page story for a book called Occupational
Hazards which was a book benefiting the CBLDF through some other
small publisher. Shortly after that, writer Jai Nitz and I,
who’ve known each other from frequenting the same comic shop,
put out an anthology book called Novavolo (Have to rib Jai and
let everyone know he thought up the title).
DERIC: When I was twelve years old, I worked in a used book
store that sold comics and the owner paid me by giving me
comics… my parents weren’t too happy about that. Now
Infamy is my first real job in the comic book industry and Rob pays me
in comics and action figures. It’s a step up, but my parents
still aren’t too happy about the pay situation. And of course
since Living in Infamy is my first comic book, it’s the
book I’m most satisfied with.
ADAM: What was the inspiration for Living in Infamy ?
DERIC: Ben calling me at 8:00 in the morning really excited
about this idea he came up with over the course of the previous night,
and when he told me about it I couldn’t stop thinking about it
and we just had to run as far as we could with it.
RMB: All my inspiration for the book comes from creators Ben
Raab and Deric Hughes… with an able assist from
“Affable” Ashley Miller, whom I knew from our
collaboration on the feature film Agent Cody Banks.
BEN: Living in Infamy was born of insomnia and the
insecurity of not knowing where my next writing gig was coming from.
But the biggest inspiration for the series was the title, taken from
that old FDR speech. It was a familiar phrase that I knew would
resonate and stick in people’s minds… Plus, it made for
such a great conceptual double entendre — a place called Infamy
where people with checkered pasts live… In this case, ex-super
villains who’ve turned States’ Evidence and gone into
Witness Protection… Everything else just flowed from there.
ASHLEY: It was a great idea for a story that deserved to be
told. As soon as Ben and Deric shared it with me, I became determined
to make it happen. I still can’t quite believe we did it.
ADAM: Did everyone on the creative team know each other
previously, or were you brought together by the project?
BEN: Deric and I have been screenwriting partners since we
met and had an argument in a comic book store back in 2001. At the
time, he was the writers’ assistant on Gene Roddenberry’s
Andromeda, where he worked with our editor Ashley Miller who
eventually went on to co-write the movie Agent Cody Banks which was
produced by Robert Meyer Burnett, the writer/director of the cult
classic Free Enterprise. So on the publishing side of it, this
collaboration was a quintessential Hollywood, “It’s Who
You Know” story.
As for the rest of the team… Pat Quinn introduced me to the
work of Greg Kirkpatrick last year and I dug his stuff right off the
bat. John Lucas has been a buddy of mine for years, so I was psyched
when he came aboard as inker. Green Lantern colorist Moose Baumann
turned me on to the work of Allen Passalaqua. And Richard
Starkings’ Comicraft and I go waaaay back to my days as the
Assistant Editor on the X-Men books.
Without the least bit of irony, I can say that working with
Ludovico Technique has been unlike any other publishing experience
I’ve ever had. Not just because it’s a multimedia company
whose bread and butter is the production of Behind-The-Scenes DVD
content for big budget blockbusters like the upcoming Superman
Returns, but because Living in Infamy is their very first foray
into publishing original content. In this case, I’m not just a
writer or just an editor. With Ludovico, I have the good fortune of
simultaneously working both sides of the desk on my own project as a
writer and as the VP of Publishing and Manufacturing…
That’s something I’ve never done before in my career.
Which makes it both fun and exciting, yet challenging. As any new
publisher can attest, there’s definitely a learning curve to all
of this. But given the quality of Ludovico’s output so far,
I’d say we’re starting off way ahead of that curve…
DERIC: Ash has been a real good friend of mine for over five
years now. Ben, four and some change. Rob somewhere in between that.
Ben and I met Rob through Ash. It’s one big family affair. As
for Greg, Allen and John those connections came through Ben.
GREG: I had never met ANY of these magnificent fellows
before Infamy. I came on board through a lucky series of events
which involved needing a new art team and friend Pat Quinn who does
The Phantom and Cryptopia with Ben (Thanks, PQ!).
Working with the gang at Ludovico has been excellent. Ben, Deric, Ash
and Lucas have been supportive and tolerant while boosting my
ever-so-fragile artist ego!
ASHLEY: I knew all of the individual players and brought
them together. Once I discovered that Rob a) wanted to publish comics
and b) had the cash to make it happen, I brought Infamy to him
immediately. I think it took me roughly 43 seconds to sell it. Beyond
that, the experience of working with all of these guys has been
terrific.
RMB: I’ve loved working with the boys. I’m
constantly amazed by their creative talent. I thank Ashley for
introducing all of us and bringing the band together.
ADAM: What motivated the idea to explore super-powered
individuals trying to make it as “ordinary” folks in a
small town (that being role-reversal of the usual comics fare)? Was it
a conscious decision or did it evolve along the way?
BEN: It was definitely a conscious decision and one
that’s built into the concept of the series. Can’t have a
bunch of ex-super villains running around in tights, beating the crap
out of each other in public when they’re supposed to be
underground in Witness Protection, now can we?
RMB: I’m a big fan of what I consider to be
“real” world comics and movies… such as Astro
City, The Ultimates, Ex Machina or even
Watchmen and Bryan Singer’s X-Men films. Stories
which attempt to deal with superpowers as if they really existed. It
was only natural to want to see super-villains in the same way.
ASHLEY: I think Ben and Deric can speak more specifically to
the genesis of the idea, but I can say it has evolved along the way.
In the beginning, I think the tone and the intent were a lot more of a
parody than they are now. Not that Ben and Deric intended the book to
be a silly-fest, but it’s easy to get carried away with the
“fun” elements and let them overpower the characters and what I think
is a compelling world and point of view whether your tongue is lancing
your cheek or not. If I’ve made any real contribution to this
book, I think it’s been to help the guys navigate the very fine
line that this story walks. What we’ve ended up with is a very
successful look at extraordinary people trapped in an ordinary
situation — all of whom are on a journey to discover that their
so-called "ordinary" lives are the most important and extraordinary
adventure they’ve ever experienced. In short, they’re
finding meaning in the still places. And I think that’s just
terrific.
ADAM: Does Ludovico Technique intend to release other comics
in the near future, or are you guys testing the waters first with
Living in Infamy?
DERIC: Um, Rob?
RMB: Ludovico plans on releasing other comics, but only if
they can either meet or exceed the bar set with Infamy. Our
second title, which I’m very excited about, The Red Line,
was created by Geoffrey Thorne, a very talented writer I actually used
to run into at my favorite comic store, Golden Apple. After he wrote
some award-winning Star Trek stories that appeared in Pocket
Book’s Strange New Worlds anthologies, I asked him about
comic ideas. He pitched me The Red Line, and brought in artist
Todd Harris, who also blew me away with his work. Todd will be
creating all the art for The Red Line. Like with Infamy,
I hope to continue the tradition of tapping industry heavyweights to
create our outstanding covers, which I hope will be seen as our
company trademark.
BEN: There are definitely plans for more books, but
we’re not going to make the mistake of promising to flood the
market with all kinds of product at once and then not deliver on it
like so many other start-up publishers sometimes do. There’s no
reason for that and I think you undermine yourself if you try to
juggle too many balls at once. You have to focus on what’s in
front of you until you can get a working model in place that allows
for expansion. At least, that’s how I see it.
“At my recently-departed day job,
when I informed a friend there I was leaving to pursue art full-time
and that I would be drawing comic books, she asked if they still made
comic books any more! YAAARGH!” — Greg Kirkpatrick
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ADAM: What future work do you each currently have lined up?
Will we see more Living in Infamy after the initial mini
series?
DERIC: Signs hazy. Ask again later.
ASHLEY: I hope so! We definitely know where this story is
going after the initial miniseries. A lot of what happens next with
this book depends on the community response — but I have to say
I’ve been really happy with that. I think a return to Infamy is
definitely in the offing.
BEN: From the get-go we said we wanted to follow the Hellboy
or Astro City model of releasing books. A miniseries here… A
one-shot there… A two-parter there… Whatever format the
stories we want to tell warrant. For a while now, we’ve been
discussing doing an “Origins Of Infamy” series of
one-shots that give us the backstory on some of our other ex-villains
like Shotgun, Chiller the Killer, the Ebony Emissary, the Masked
Mentalist, the Scream Queen, etc. But for the time being, we’re
just concentrating on wrapping up the four issues and penning the
screenplay adaptation. There’s been a lot of interest here in
Hollywood, so before we get too immersed in the next phase, we need to
stay focused and complete what’s already in front of us.
As for some of my other comic book work… Deric and I are
working on a book called The Service about a team of genetically
engineered Secret Service bodyguards who must uncover and stop an
assassination attempt on the President… We’ve been talking
to a few different indie publishers about it, but haven’t made
any commitments just yet. So stay tuned…
Also, I just completed a 96-page graphic novel for Moonstone Books
entitled The Phantom: Legacy. Basically, it’s the chronicle of
the very first Phantom as told by the original Ghost Who Walks himself
as a message to the future generations who will someday carry on his
tradition of fighting piracy, cruelty and injustice… It’s
definitely one of my most — if not THE most — ambitious
projects I’ve undertaken. Not only is it a collection of prose
pieces, but they’re all in the voice of a 16th century sailor!
Talk about challenging! Thankfully, my words are accompanied by the
amazing art of Pat Quinn and the coloring and design expertise of Art
Lyon of Top 10: The Forty-Niners fame.
And finally, there’s the story I did for The Phantom
#11 , masterfully illustrated by Rick Burchett that features the
return of a classic Phantom villain, due out in May.
RMB: Ludovico is hard at work creating all of the DVD
special edition material for Bryan Singer’s upcoming Superman
Returns, in addition to pre-production world on Free Enterprise
2. We’re also hoping to announce work on an feature film
version of Infamy soon. Obviously, it’s also our
intention to continue publishing Infamy, following the
Hellboy and Astro City formats of miniseries of varying
lengths.
ADAM: As an art form, comic books seemingly suffer a lack of
respect among the general public and even among many within the
industry and readership. Why do you think that is, and what can
creators and readers do to overcome it?
GREG: Despite that comic books have, in fact, become more
geared to a more ’mature’ audience, it seems as though it
will never shake the image of being kiddie fare. Most people see comic
books as Superman and Spider-Man, meaning grown men in Halloween
costumes with outrageous powers. I doubt the general public is hip to
the fact that films such as Road to Perdition, History of
Violence, From Hell, heck, even Men in Black have
their origins as comic books. As creators and readers, all we can do
is try to elevate the awareness that comics have stories of every
genre for all ages.
Actually, at my recently-departed day job, when I informed a friend
there I was leaving to pursue art full-time and that I would be
drawing comic books, she asked if they still made comic books any
more! YAAARGH!
DERIC: It’s very strange, there are some fantastic
amazing writers and artists in the industry but just because
it’s labeled a comic book within the normal public, they just
don’t get the respect they truly deserve compared to other forms
of literature and entertainment. But I think that’s slowly
changing with the growing influence of movies, manga and anime among
the younger readers that hopefully will revitalize the industry in a
new direction.
BEN: I think people are inherently closed-minded and
unwilling to see beyond the parameters of what they perceive and,
therefore, believe. Respect is something you have to earn. But you
can’t earn something that someone’s not willing to give.
So how do you change that? Revolution.
RMB: Unfortunately, I don’t think the perception of
comics will ever change here in America. Unlike the Japanese or
Europeans, which have literally thousands of years of comic tradition,
in America, comic art was always a disposable art, to be enjoyed
fleetingly, then cast aside. Even such tremendous events as
MOCA’s ongoing show on the history of American Comics here in
Los Angeles isn’t going to change that.
ASHLEY: I disagree with the premise of the question. Take a
look at just how much money Hollywood pours into comics every year,
and take a look at the size of the return on their investment. And
I’m not just talking about the obvious projects like Batman
Begins or Superman Returns or even Hellboy and
Sin City — I’m talking about brilliant little gems
like Cronenberg’s A History of Violence. Dude,
you’ve got Christopher Nolan and David Cronenberg making comic
book films… on what planet does that constitute a lack of
respect for the medium?
I’m also not convinced it’s necessarily a problem even
if comics are considered a “lesser” art form. First of
all, that’s not true — comic book art is every bit as
compelling and important as art in any other medium when the level of
artistry is comparable. Secondly, comics will always suffer in some
sense for the same reasons that television does: it’s raison
d’etre is most commonly perceived as commerce (and let’s
not shit ourselves, it’s true). So comic books and television
— even when they’re creatively amazing and groundbreaking
— have to get past a perception gap with the uninitiated. Part
and parcel with this is that comics are bound by a production
schedule… unless you’ve achieved some sort of fanboy
apotheosis, no one is going to sit around and wait eleven months for
the next issue of Green Lantern. And now we’re back to Da
Vinci and abandoned art, only in this case we have to abandon it a
hell of a lot sooner to stay in the Diamond catalogue.
Finally, 99% of everything is crap. There’s a lot of product
on the market, and picking through said crap to get to the pony in the
middle of the pile can be an exhausting and demoralizing experience.
But none of that takes away from the artistic merit or the
achievements of the creators who pour their heart and soul into their
projects. Seriously, if you want to write, draw, film, act, paint, or
become a mime for your personal validation and recognition of your
genius… you’re probably in the wrong business. You do it
because you love it, and the rest of the world be damned.
“There is value in John
Cassaday’s name and his distinctive visual style gracing our
book…
That’s the kind of thing that gets you onto
store shelves — not sucking between the cover pages keeps you
there.” —Ashley Miller
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ADAM: With the Big Two companies focusing their marketing on
gargantuan crossovers, do you think self-contained and small press
books that focus on quality storytelling are getting lost in the
shuffle?
DERIC: Absolutely small press books sometimes get lost in
the shuffle mainly because the smaller independent companies
don’t have the capital to bombard the masses with crazy hype
year round. But you hype something too much and too long, smart
readers will eventually grow tired of it and begin to look beyond the
"hype" books and just focus on "good" books no matter what company is
publishing.
GREG: Boy, that is a tough one. A lot of comic readers
probably rarely venture outside the Big Two or so. Hopefully, through
websites and interviews such as this one, the word of books produced
by smaller publishers can be spread to a gaggle of fans ready to
embrace quality comics no matter the size of the publisher with open
arms. Can you imagine how it would be trying promote a small-press
book without the tool of the Internet? Brrrr. Me likey technology.
BEN: It’s hard for small publishers, that’s for
sure. I can’t tell you how many times I’ve heard retailers
say they can’t or won’t carry a small press book —
even those with a distinctly mainstream aesthetic and concept —
because they need to devote shelf space to the bigger publishers and
their latest multi-title wank-fest. It’s a sad statement, but
hey, that’s business. I think it’s incumbent upon the
small presses to figure out new and interesting ways of getting
attention for their books. You just have to outfox your competition
with some kind of viral, guerilla-style campaign and then you just
might capture not only readers’ attention, but their cash, too.
ASHLEY: It comes back to the pony in the pile of the crap.
Small press books have to put everything they can into being the pony
that somebody somewhere discovers and then tells all his friends
about. In the meantime, it’s the publisher’s job to engage
in asymmetric warfare with the Big Two — that means viral
marketing, a lot of hustle and going out of your way to tell your
readers that if they give you a chance, you’ll give them
something special. For example, it’s not an accident that we
went to the artists who created our covers. There is value in John
Cassaday’s name and his distinctive visual style gracing our
book. That goes for Howard Chaykin, Chris Bachalo and Tim Sale as well
— all of whom turned in what I consider to be beautiful,
poster-quality work. That’s the kind of thing that gets you onto
store shelves — not sucking between the cover pages keeps you
there.
RMB: Well, as a lifelong DC fan, I’m quite enjoying
the Infinite Crisis. The stories are great and the lead-up to
the event was extremely well thought out. The problem with the small
press, even when doing a very mainstream super-concept title like
Infamy, is simply one of exposure. Since we’re new and only
publish one book, no one knows who we are, that we even exist. Most
fans are not even looking for our book. So it’s a complete
uphill struggle. Even printing great promo posters and appearing at
events like the San Diego Comicon are no guarantee anyone will see
your book. This is why the online press is so important.
ADAM: What are your thoughts on creator-owned characters vs.
corporate characters? What creator-owned books do you enjoy, and are
there any corporate characters you’d want to write/draw?
DERIC: With creator-owned you have a lot more freedom to see
fit how the characters will evolve and grow. With corporate, I think
you’re pretty much locked in to certain parameters with the
characters.
BEN: Over the past thirteen years, I’ve had the good
fortune of writing many corporate characters I grew up loving…
X-Men, Green Lantern, Hawkman to name a few… But the one
character I have yet to write (aside from a guest appearance) is
Aquaman. The guy takes a lot of ribbing for that whole talking to the
fish thing he’s got going on, but he’s still one of the
coolest characters DC’s got in their arsenal. I’m looking
forward to seeing what Busiek does with him. I hope he can bring him
back to what I consider his long-lost glory… Though as I
understand it, it might not even star Arthur Curry… What is up
with THAT?
It’s always fun to build your own sand castle, but sometimes
it’s cool to play with someone else’s. Which is why I like
writing both creator-owned characters and the corporate ones.
They’re two very different experiences with their own benefits
and drawbacks. Of the creator-owned characters out there, Hellboy is
definitely a personal favorite. Invincible, too. Those are
just good, fun books.
DERIC: I dig Invincible, love the Burlyman books,
Doc Frankenstein and Shaolin Cowboy. I know there are
other books out there that I pick up, but right now I’m drawing
a blank.
GREG: I just love GOOD comics, period. I love seeing the
characters I grew up with such as Spider-Man and the X-Men still going
and seeing different creators take their shots at them. I love
creators enjoying the freedom of their own creations with no limits
and just having a blast! I mean, can you imagine if Hellboy was a
Marvel comic? Sheesh, he’d be guest-starring in every book out
there because Hellboy is the coolest! I bet he’d be in the
New
Avengers! Nexus was always a favorite of mine (somebody call Baron and
Rude and get them an offer). Goon. Eric Powell is some kind of wacky
genius. Walking Dead. I have never been a big fan of zombie flicks,
but I love this comic. So many out there.
ASHLEY: I think both have the potential to be great or suck
equally. “Ownership” is an interesting word, because I
think it has to apply to more than just dollars and cents. When an
artist creatively “owns” his work, it doesn’t matter
who collects the revenue stream — you can always tell. So I
don’t hold up my nose at the Big Two, or pretend that something
about a book being “independent” magically makes it good.
It just doesn’t.
That said, I love pretty much anything Alan Moore touches. The guy
is a genius and he’s prolific, which just boggles the
imagination. Of his recent creations, I’d say I resonate most
with Tom Strong — I’m a retro sci-fi nut, and I love the
idea of playing with pulp material in new, different and potentially
shocking ways. On the corporate side, it’s a no-brainer: Batman.
Is he crazy? Is he suicidal? Is he a sociopath? Or is he just this
deeply wounded little boy who is desperate to embrace his parents
again, angry at himself for taking the time he had with them for
granted, and angrier still for what he considers his role in their
death? Plus, he kicks ass.
RMB: I’d love to write Moon Knight. I love Moon
Knight. I can’t wait for the new Marvel series. As for
creator-owned series, I was extremely happy to see both Jon Sable and
Grimjack come back to store shelves, two of my favorite characters
from the eighties. Mark Waid’s revamp of the
Legion of Super-Heroes
is terrific, as is Geoff John’s Titans. I don’t
care who owns a character as long as I’m getting great art
coupled with a great story.
ADAM: With many writers currently “writing for the
trade,” companies have seemingly embraced trade paperback length
stories despite their aversion to original graphic novels. Do you
think comics will continue indefinitely as monthly
“pamphlets,” or is there some other format that the future
holds for the art form?
BEN: So long as it supports the current business model being
employed by the big publishers, I’d be willing to go out on a
limb and say the pamphlet is here to stay. If for no other reason than
to provide a testing ground and a foundation for the eventual trade
paperback… After all, if people weren’t willing to shell
out three bucks for a book, then why bother asking them to shell out
twelve? But then again, I’m no precog…
GREG: I think we will continue to see the monthly format for
a looong time. While it is neat to get an entire story line in one
read, I love going to the shop every week and grabbing stuff off the
shelves and reading the latest chapter of my favorite book. I would
like to see more original graphic novels, though. I think it is a
format with too much promise to be ignored.
RMB: Trade paperbacks greatly expand the market for comics
now that most bookstores carry them. I’m all in favor of trades.
However, there’s just something great about going to your
favorite comic store every week and checking out not only the new
books, but everything else now carried in the larger stores. I love
reading my books, then bagging, boarding and boxing them. Looking back
on your collection, you can actually see years of your life
represented. I don’t think the monthly comic will ever go away.
At least, I hope not. I do also enjoy the manga digest format, if only
because you get so much story for your money. I recently saw a guy
reading Lone Wolf and Cub at my local Quiznos, which I thought
was pretty cool.
ASHLEY: Comics will always be available in
“pamphlet” form
for one simple reason: you can carry them with you. Comics are meant
to be portable art, to be enjoyed anywhere at any time — just
like novels. If someone devises a means to deliver content in an
equally accessible, portable way, I think we may see migration of some
kind, but I can’t see comics disappearing from magazine racks.
DERIC: I’m still pushing for the edible comic as a new
art form, but Ash keeps force-feeding me my meds.
“There’s just something great
about going to your favorite comic store every week…
I love reading my books, then bagging, boarding and boxing
them. Looking back on your collection, you can actually see years of
your life represented.” —Robert Meyer Burnett
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ADAM: Given the multiple-copies sales potential of edible
comics, I’m surprised someone hasn’t tried it yet —
it’d probably bring in even more cash than variant covers. Back
to the issue at hand, though — is there a story you’re
dying to tell? Any creators you simply must work with? Or do you
prefer to go wherever life takes you?
DERIC: Go wherever life takes me. Right now, to my day job
so I can pay my bills.
GREG: I have some stories I want to get to, but they are a
ways off. Right now, I just want to be drawing comics as much as
possible and enjoying it.
RMB: There are actually three novelists, strangely enough
all Canadian, whose work I’d love to adapt into movies, but
I’ll keep their names to myself.
ASHLEY: There are stories I’m dying to tell, but if I
told you what they were I’d have to kill you. As for the rest of
it, I’ve been blessed to work with some enormously talented
people in my professional life, from TV to movies to comic books. So
I’m not going to be greedy — I’m just thankful that
I’ve been given the opportunity in the first place.
BEN: At the moment, I’m in more of “go wherever
life takes me” kinda place. I have a lot of stories I want to
tell. Some in comics. Some in other media completely. Someday I hope
to find the time to write them all…
ADAM: Now we’ve seen where you’re coming from,
so let’s end with a few quick questions to see what you enjoy as
a fan. What are your five favorite comics that you’ve read
recently?
GREG: Wow. Does this include monthlies? I am having a ball
with Ex Machina, really digging it. Despite the slow pace the
book comes out, I really enjoy Hitch and Millar on Ultimates.
Just read all the Sleeper trades and really had fun there.
Love 100 Bullets. Risso is briliant. The recent Top 10
OGN was awesome.
DERIC: Invincible, Infinite Crisis,
Justice,
Ultimates, Ex Machina.
ASHLEY: Giffen, DeMatteis and Maguire’s revival of
Defenders is genius. I’ve been enjoying Teen
Titans (though I
miss Young Justice). I liked Identity Crisis a great deal.
BEN: When I have time, I try to keep up with what’s
going on in Astonishing X-Men, Green Lantern,
Aquaman, The Ultimates, Captain America and
Planetary. (I know, that’s six…)
RMB: Anything and everything to do with the Infinite
Crisis. I also just read the hardcover Walking Dead collection,
which I also quite enjoyed. All great comics should be giving the
“Absolute” treatment.
ADAM: Do you have any specific favorite writer(s)?
Artist(s)?
RMB: Neil Gaiman is my favorite comic writer of all
time… and Sandman my favorite ongoing series. However, I
also dearly love Howard Chaykin’s writing and art on American
Flagg!, Doug Moench and Bill Sienkiewicz’s run on Moon
Knight, Matt Wagner’s Grendel, and anything by Alan
Moore.
ASHLEY: Alan Moore is easily my favorite writer, although
one could make a strong case for Keith Giffen. My favorite artist of
all time is Bill Sienkiewicz — which is funny, because I
didn’t appreciate him when I was first exposed to his work on
New Mutants. At the time, the paper quality was very low, so
the inks bled and it just looked horrible and confusing. But then I
saw his work as it was meant to be presented in Elektra: Assassin and
just… wow. That’s all I’ve got. Wow. That Alex Ross
kid is okay, but he’s no Bill Sienkiewicz.
GREG: Alan Moore, naturally. Grant Morrison is knocking my
socks off with
7 Soldiers. Like I
mentioned earlier, Alan Davis, Carlos Pacheco, and Steve Rude can bank
on my support. Mike Mignola is great.
DERIC: Whedon, Ellis, Vaughan, Millar, Bendis, Heinberg,
Johns, Busiek, Kirkman, Way. The artists are Cassaday, Gibbons,
Dillon, Skroce, Darrow, Hitch, Walker, Cheung...
BEN: While there are definitely creators whose work
I’m inherently predisposed to — Warren Ellis, John
Cassaday, Bryan Hitch, Mark Millar, Michael Lark, Ed Brubaker, Brian
K. Vaughan, Geoff Johns, Carlos Pacheco, to name but a few — I
tend to enjoy them more for specific books than I do their entire body
of work. I’m not slavish about my adoration like some fans are.
Not everything someone does appeals to me. I guess I’m just
picky that way.
ADAM: Finally, since you guys all experiment in a variety of
mediums, what’s the last good novel you read? Favorite film?
DERIC: Currently reading Michael Crichton’s State
of Fear and slowly getting through the latest Harry Potter book.
Too many movies. Need more room.
BEN: Before my daughter was born, I had time to read books.
And that’s over a year and a half ago… So when I was still
reading regularly, I picked up Dan Brown’s DaVinci Code
to see what all the hullabaloo was about. The sheer escapist fun I had
with it then inspired me to dive headlong into his back catalog and
give Angels & Demons, Digital Fortress and
Deception Point a shot. Personally, I rank DaVinci Code
and Deception Point as his top two for pure entertainment
value.
As for my favorite film? Man, there are just too many to list, so
I’ll pick one that I think people should check out if for no
other reason than because Steven Soderbergh directed it. And that
movie is Kafka starring Jeremy Irons as the misanthropic Czech
author who finds himself tangled in a web of conspiracy and political
intrigue that may or may not be all in his own twisted mind…
Though I’m clearly in the minority here, I think it’s a
work of unsung genius and can only hope that it will someday be
released on DVD.
GREG: Fortress of Solitude by Jonathan Lethem, all
geek-factors aside, was a great book.
RMB: Some of my favorite films include A Clockwork
Orange, Wings of Desire, All That Jazz, Sweet
Smell of Success, Ran, The Godfather, Apocalypse
Now, Amelie, The Shawshank Redemption, All About
Eve, Crimes and Misdemeanors, Romero’s Dawn of the
Dead, The Exorcist, To Live and Die in LA,
Rosemary’s Baby, Star Trek II - The Wrath of Khan,
Jaws, Raiders, Close Encounters, The Great
Escape, Animal House, Lolita, and 2001. The
last greats novels I read were Dan Simmons’ Olympos and
Andrew Vachss’ Two Trains Running.
ASHLEY: The last novel I read was the latest Harry Potter,
which I thought was the best of the bunch. And I’m in the middle
of a really cool book called Captain Alatriste right now. Other than
that, I’m a bit of a British Lit snob — I love E. M.
Forster and Kazuo Ishiguro. I will freely share with you that I think
Dan Brown blows dead bears, and so do his books.
My favorite film of all time is Casablanca, hands down. Not
even a contest. If you don’t love that movie, you don’t
have a soul. The End.
…Which is as good a note to end on as any, because those of you
that do not like Casablanca indeed lack a soul; if you haven’t seen
it, shame on you — and yes, I am a bit of a film snob (I went to
NYU, after all). The team members behind Living in Infamy obviously
have a variety of opinions and interests, yet they all have one thing
in common: they love good comic books. Which is convenient considering
they’ve produced one darn good comic book with Living in Infamy , so
you slackers that wanted to read this interview before you bought the
book can now safely get off of your collective Tom Cruises and buy it,
love it, and then make your friends and neighbors do the same.
What’re you waiting for? Get thee to a comic shop.
Adam White writes stuff. He also wants to express his
sincere gratitude to Ben Raab, Deric Hughes, Greg Kirkpatrick, Ashley
Miller, and Robert Meyer Burnett for their time and concerted efforts
in not only the making of this interview but also for creating and
producing Living in Infamy in the first place.
CCdC Images are often used without explicit permission in accordance with the "Fair Use" provision of US copyright law.
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