Lines, Tickets, and Beers (Oh My)
Philadelphia, PA, 15 June
2007 — I spent the opening moments of my very first Wizard World
sitting at the Independence Brew Pub, a short block away from the
convention center. The line of fans waiting to get in to the show was
astounding, stretching for a city block in each direction from the
convention center’s main entrance.
I knew it was the line for Wizard World because it was
composed almost entirely of men wearing their finest superhero
t-shirts. (My friend Steve notes this also matches the description of
the line to get into a Rush concert.) Fortunately, the line to buy
tickets was very short; these hundreds of comics fans all had tickets
and were waiting in line simply to enter the convention center as soon
as possible. Me, I could wait. After purchasing my day pass I hunted
down the nearest bar, parked myself near a beer, and began to write
this column, patiently waiting for the throngs to dissipate. My
patience paid off; I got to have a relaxing lunch with my friend and
ComicCritique.Com contributor Adam McGovern, and when we made our way
to the convention center, all the lines were gone.
Paneling
On the opening
Friday the show ran from only Noon until six in the evening, and
despite my eagerness to walk the convention floor I really wanted to
attend the panel discussions. Fortunately, Adam was assigned to cover
three of the day’s panels for The Pulse, which made it easy to choose
which panels to attend. Although we learned some tantalizing news
about upcoming DC and Marvel comics events, what struck me most was how
much these executives really cared about the characters and the
stories. Joe Quesada impressed me as an Editor-in-Chief who has given
deep thought to how all the stories and characters are allowed to
progress; he takes his stewardship of the Marvel universe very
seriously. DC’s Bob Wayne (Senior VP, Sales) and Mike Carlin (Senior
Group Editor) ran the “Countdown” panel, and together they
kept me (and most others in the audience) chuckling for nearly the
entire panel session. While it was clear they take their stories and
characters seriously, it was also clear that they meant to have fun at
the panels. For them it was a chance to interact with the fans and
duck questions about secret upcoming stories. As with the Marvel
panel, through the dialogue we learned how much they care about the
stories. Despite the fan-based ire Marvel and DC often endure, I left
Wizard World with a welcome reminder that these executives are comic
book fans too, and the feeling that all our favorite spandex-clad heroes appear to
be in very good hands.
The “Other Side” of the
Convention Floor
Somewhere between Artist’s Alley and the plethora of back-issue
merchandisers I spotted a table with a simple sign that read
“TAPS.” While some may have expected to hear a soulful
bugle tune, I knew it for what it was: Sci-Fi’s Ghost Hunters
team had stopped by Wizard World! I’m a huge fan of the show and I was
privileged to shake the hands of Dave Tango and Steve Gonsalves, both
regulars on the popular series. It’s one thing to shake Joe Q.’s hand
(which I did), and another to shake hands with fellows whose faces I
see regularly on television. Of the hundreds of people walking the
convention floor, I was apparently the only one who noticed the TAPS
crew, and having their undivided attention for a few minutes made me
just a little goofy. I immediately transformed from hip and cool
editor guy to fanboy: “Hey, I’m a big fan!” I blurted.
Then, “What are you guys doing at a comic convention?”
Like the experienced TV personalities they have become, they
congenially indulged my enthusiasm. I left with a few signed copies
of TAPS Paramagazine, a DVD, and a good story.
Thus ended my first experience at a Wizard World convention. One
thing I missed
is the ubiquitous portable table that lives near the main entrance
at smaller conventions, the place
where those of us on the small and frayed end of the comics industry can
leave some of our printed material to share with other fans. I like to
both leave ComicCritique.Com material and to collect what others have
left as well, and didn’t have that opportunity at Wizard World PA.
Perhaps there are simply too many attendees at a Wizard World con for
the organizers to worry about such things, and maybe a table was
present on the weekend that I didn’t see, as I was only able to attend
on Friday. A small disappointment, not enough by any stretch to ruin
my experience, but worth a mention.
As for the rest, I got to shake hands with Bob Wayne, Joe Quesada,
the TAPS crew, to see and meet many comics fans and creators, and
had a darn good microbrew to boot. It was a good day.